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MY PORTFOLIO

Brawler - Presented at GDC and PAX East 2023
Level and Game Designer
Worked in a Studio environment for over 1 year with over 30 artists, audio & game designers to present the game at GDC 2023
Worked in a Studio environment for over 1 year with over 30 artists, audio & game designers to present the game at GDC 2023

Keito
Lead Game Designer at P[1] Games
Working/leading one of teams in P[1] Games on this game for over 6 months
Working/leading one of teams in P[1] Games on this game for over 6 months

Dungeon Run
Level and Technical game Designer
Worked from start to finish with a small group of designers and artists for over 4 months
Worked from start to finish with a small group of designers and artists for over 4 months

Valian (Turn-based Combat)
Combat and Systems Game Designer
Personal project that lasted for over 4 months to learn how to make turn-based combat experience
Personal project that lasted for over 4 months to learn how to make turn-based combat experience

Space Station Crash
Solo Developer of the Game
Worked on for 2 months to create a game that combined platformer and puzzle gameplay together
Worked on for 2 months to create a game that combined platformer and puzzle gameplay together

Unreal Tournament: Ocean City Level
Level Designer
Worked for 2 months to make a fun and exciting multiplayer capture the flag level
Worked for 2 months to make a fun and exciting multiplayer capture the flag level

Stargate Galaxy
Lead Developer and Level Designer
Worked from start to finish with a small group of designers and artists for over 2 months
Worked from start to finish with a small group of designers and artists for over 2 months

Rhythm Beat
Solo Developer
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